Thursday, January 3, 2019

DAA 6 B - 0/1 KNAPSACK - GREEDY METHOD

6 - Implement in Java, the 0/1 Knapsack problem using 
(b) Greedy method.

import java.util.Scanner;
public class lab6b
{
public static void main(String[] args) 
{
int i,j=0,max_qty,m,n;
float sum=0,max;
Scanner sc = new Scanner(System.in);
int array[][]=new int[2][20];

System.out.println("Enter no of items");
n=sc.nextInt();

System.out.println("Enter the weights of each items");
for(i=0;i<n;i++)
array[0][i]=sc.nextInt();

System.out.println("Enter the values of each items");
for(i=0;i<n;i++)
array[1][i]=sc.nextInt();

System.out.println("Enter maximum volume of knapsack :");
max_qty=sc.nextInt();
m=max_qty;

while(m>=0)
{
max=0;
for(i=0;i<n;i++)
{
if(((float)array[1][i])/((float)array[0][i])>max)
{
max=((float)array[1][i])/((float)array[0][i]);
j=i;
}
}
if(array[0][j]>m)
{
System.out.println("Quantity of item number: "+ (j+1) + " added is " +m);
sum+=m*max;
m=-1;
}
else
{
System.out.println("Quantity of item number: " + (j+1) + " added is " + array[0][j]);
m-=array[0][j];
sum+=(float)array[1][j];
array[1][j]=0;
}
}
System.out.println("The total profit is " + sum);
sc.close();
}
}

OUTPUT : (click on image to zoom)


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